Well, I'm shortly off on holiday, so I've been pretty mental tying up all the loose ends I can at work. Mudbox has been on the back-burner of late, but managed to get this guy out after his base mesh sat idle for a couple of months. He originally began as a sculpt of Notorious BIG, but kind of evolved into this caricature that I thought looked pretty cool! I think I'll go a step further and give him a body too!?! This was rendered in Maya using Mental Ray, and I toyed around with SSS to get him to this stage. Word.